Now loading MANIA MODE, DiscoCactus's debut album.
Do you like video game music? You've come to the right place. Do you NOT like video game music? Prepare to have your mind forcibly changed via sick beats, soaring opera vocals, funky fresh solos, and bass drops so heavy you may collapse into a singularity.
Featuring tunes from the greatest hits in gaming to deep-cut indie titles, there's something for everyone to get excited about in Mania Mode!
DiscoCactus is a collective of composers, performers, and arrangers. They play video game music. Sort of. They use video game soundtracks as a jumping off point for a party, a nonstop display of kinetic musicianship that blends contemporary art music with dozens of pop styles, steeped in the language of the Internet.
Established in 2014, the band’s core is made of six game audio professionals that serve as the primary arrangers and performing mainstays. But, like a frightened cat, Discocactus can grow up to four times its normal size when threatened (or for big projects).
Each of DiscoCactus’s members is a world-class performer in their own right. Their members have studied at some of the world’s top conservatories, written music for the BBC National Orchestra of Wales, toured the world with Video Games Live, and more. You’ve heard some of them in games like Celeste, Destiny 2, Sid Meier’s Civilization VI, and Final Fantasy XV. You’ve heard SEVERAL of them in Anew: The Distant Light and Mortal Kombat 11.
When it’s time to play as DiscoCactus, these six performers form like Voltron, bringing all of their experience and power down on one glorious purpose: To make you shake your ass. Some of us have debuted operas. Some of us study Brazilian pop. Some of us improvise. All of us combine our unique perspectives to make a show that transcends genre and transforms the music we play in fresh, exciting ways. You don’t have to know a thing about video game music to enjoy DiscoCactus. You don’t even have to know a thing about music! You just need to strap in for a rollicking, avant-garde nerd carnival.
Peter Bobinski is a guitarist, pianist, clarinetist, composer, and audio engineer. He’ll perform just about anything, including rock, ambient, funk, classical, jazz, metal, and chiptune. You can hear his composition work in the games Tetraforce and Detective Jane: Case One, and his guitar work in the upcoming game Anew: The Distant Light. He is also a freelance mixing and mastering engineer, skills he brings to bear often at DiscoCactus, gently guiding their recordings out into the world in the final stretch, like a midwife. Peter has a Bachelor of Music degree in Sound Engineering Arts from William Paterson University. By day, he works as an audiobook production manager for one of the “Big Five” publishers. Over the course of his career, he has shepherded WELL over a thousand audiobooks into existence. He is currently based in New York City, the grittiest, most realistic city on Earth.
Sam Bobinski plays bass. Big ol’ double bass boys, electric basses, you name it. He’s also an arranger and a music educator. He’s ready to add some thump to whatever you throw at him, whether it’s classical, jazz, rock, or funk. While Sam is an accomplished orchestral and chamber musician, he is best known for recording from his home studio for soundtracks. He’s played for short films and indie film, but he’s best known for video game music. Sam can be heard on the scores for Mortal Kombat 11, Ambition: A Minuet in Power, Anew: The Distant Light, and on the sound library “Advanced Propulsion” by Penguin Grenade. Sam has arranged for orchestra, jazz band, solo performers, and chamber groups, including Symphony By The Sea, the North Country Chamber Players, L’Orchestre Jeux Video, and the Greater Bridgeport Symphony. Sam has also contributed to several licensed fan albums, as an arranger, performer, and producer. Sam holds a Bachelor’s degree in Music Performance from Rutgers University and a Master’s in Music from Yale. Sources within the band report that he is a good kisser.
Composer, vocalist, and multi-instrumentalist Laura Intravia is internationally renowned for her multi-faceted musical career in opera, concert music and soundtracks. She appeared as a principal soloist with the Video Games Live international tour from 2009-2018, and leant her vocals to the Pokemon: Symphonic Evolutions world tour and the world premiere of Journey: LIVE with Fifth House Ensemble. She also performs in contemporary opera, originating roles in works by Hurley & Osborne and Omar Najmi. She has recorded vocals and winds for games such as Destiny 2, Honor of Kings, Code Vein and Mortal Kombat 11. Her composition work includes additional music for the game Arkhangel: House of the Seven Stars. Born and raised on Long Island, Laura holds degrees in Composition and Vocal Performance from Ithaca College, where she was awarded the Philip J. Lang Composition Scholarship and Hockett Composition Scholarship. She also spearheaded “Line Them Up!, a Paper Mario concert featuring 160+ musicians, 9 arrangers, 4 video editors, and more. So if the whole “music” thing doesn’t work out, she can always get a job in project management. Her hobbies include baking and guinea pigs.
Doug Perry is an internationally-renowned percussionist, composer, and educator. His technical skill and passion for performing new works transcends disciplines, making him a sought-after performer in the worlds of new music and video game scoring. Featured soloist performances include the Hartford Symphony Orchestra, Norwalk Symphony Orchestra, and the Neue Eutiner Festspiele Orchestra. Doug frequently records and produces music for video games and film; he was featured as a soloist in the scores to Lara Croft and the Temple of Osiris and Sid Meyer’s Civilization VI, and can be heard in such titles as Mortal Kombat 11, Celeste, and Guild Wars 2. Currently on music faculty at Western Connecticut State University, Doug teaches percussion and audio production, as well as classes on music streaming and video game music. Doug holds degrees from the Peabody Institute of the Johns Hopkins University and the University of Kansas, as well as an artist diploma from the Yale School of Music, where he was awarded the Horatio Parker Memorial Prize.
Matheus Garcia Souza is a Brazilian violinist, instructor and conductor with an eclectic musical background. His early interest in Brazilian popular music, also known as Choro, gave him tools to go beyond the strict classical training imposed in most violinists. His latest performances include touring Japan with the New York Symphonic Ensemble, soloing in Brazil with the Londrina State University Symphony Orchestra, and recording soundtracks in the United States for franchises such as Final Fantasy, Tomb Raider, and Kingdom Hearts.
Hailing from Albuquerque, New Mexico, Ben Wallace lives the fast-paced, glamorous existence of a real-life doctoral grad student out of New York City. Ben loves everything from funk to orchestral music. He’s one of our main arrangers, but he’s also written for the Shanghai Symphony Orchestra and the BBC National Orchestra of Wales. If you want someone to write you a piece with a title like “Chopin’s Superstar Throwdown for Six Pianos,” he’s your man. Ben also writes music for video games, including his Letterbound score, which features the rest of DiscoCactus! When Ben isn’t arranging or playing keys for DiscoCactus, he’s pursuing his Doctorate of Musical Arts at Yale, performing as a founding member of the new music group Invisible Anatomy, and hanging out with a woman he loves so much, he married her three times.
Contact us to bring the cactus-y-fresh disco sounds of DiscoCactus to your audience.
Pack of three 1.5″ round buttons with the official DiscoCactus logo. Artwork by Jeffrey Fugelsang.
3 die-cut stickers: Two 1.5″ (logo and cactus) and one 3×3″ (logo). Artwork by Jeffrey Fugelsang.
Protect yourself and those around you with our official DiscoCactus Facemask! One size fits most.
A T-shirt with our official band logo! Put on this shirt and you’ll look and feel just like a real cactus. Logo artwork by Jeffrey Fugelsang.